"The ways in which it's influential I think are the genre mashup idea in the first place," Spector said. He remains very proud of the impact it had, though, even if it's not obvious to a large audience. "Core gamers" and some oldsters (like me) know it, but he's not sure that gamers in general "see the influence" that System Shock has had on so many other games over the years. Interestingly, while the "predictive quality" may be there, Spector said that the game itself has largely faded from the popular consciousness. Let's just hope that she doesn't show up in as nasty a form as she did back in 1994." SHODAN is right around the corner, near as I can tell. "I've worked on several games now where they have a predictive quality that I never could have predicted, and System Shock is one of them. "SHODAN seems far too close to reality to me right now," said Spector, who has been advising Nightdive and providing feedback on the System Shock remake since the beginning of the project. "Testing and tweaking over and over again."Īfter the reveal of the new trailer, original System Shock mastermind Warren Spector took a few minutes to talk about his experiences with the game, the influence it's had on the industry, and the challenges of bringing it to a modern audience, for whom the themes of corporatism, corruption, and technology run amok may not be as impactful or far-fetched as they were when System Shock was new. "Since we are supporting consoles as well as PC, it is an iterative process," Kuperman said. There's still a little bit of a wait ahead, though.
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